English

hue, saturation, brightness

HSB describes a color the way a person would: which color it is, how strong it is, how light it is. That is why the dials in Off Colors are HSB and not RGB — nobody remembers a color as “quite a lot of red, some green, no blue”.

Hue — which color it is

Hue is an angle from 0° to 360° around the color wheel. Red sits at 0°, green near 120°, blue near 225°, and the wheel closes back on red. Because it wraps, the distance between 350° and 10° is twenty degrees, not three hundred and forty — a detail that matters when you score how far off someone was.

#E62929
#E68729
#E6E629
#87E629
#29E629
#29E687
#29E6E6
#2987E6
#2929E6
#8729E6
#E629E6
#E62987
The wheel in 30° steps.

Saturation — how much of it there is

Saturation runs 0% to 100%. At zero, hue stops meaning anything: every hue at 0% saturation is the same gray. That is why a near-gray can be scored gently on hue — there is barely a hue there to miss.

#EBEBEB
#CADAEB
#A9CAEB
#88B9EB
#67A9EB
#4698EB
#2688EB
#0578EB
One hue at 210°, saturation climbing from gray to full.

Brightness — how much light

Brightness runs 0% to 100%, from black to the fullest version of that color. Drop it far enough and every hue converges on black, the same way every hue converges on gray as saturation falls.

#3193F5
#2B81D6
#256EB8
#1F5C99
#18497A
#12375C
#0C253D
#06121F
One hue at 210°, brightness falling toward black.

HSB, HSL and HSV

HSB and HSV are the same model with two names — brightness and value. HSL swaps the third axis for lightness, which behaves differently: in HSL, 100% lightness is always white, while in HSB 100% brightness is the most vivid version of the hue. If a color picker’s top-right corner is a vivid color, it is HSB. If it is white, it is HSL.

Why not RGB?

RGB describes how a screen produces a color, not how a person experiences one. Nudging a single RGB channel changes hue, saturation and brightness all at once, so it is nearly useless for describing a remembered color. HSB separates the three questions your memory actually answers separately — and, as the per-channel breakdown in the game shows, fails at separately.

Three dials, five colors, five seconds each. Find out which of the three your memory drops.

Test your color memory